ARC Raiders: Bobcat Blueprint Location and Guide
What is the Bobcat in ARC Raiders?
The Bobcat is a fully-automatic submachine gun that uses light ammo. It has a very high fire rate but low accuracy, making it ideal for close- to mid-range fights. Its stats in practice make it most effective in aggressive playstyles where mobility and suppressive fire are more important than pinpoint accuracy.
Key characteristics include:
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Ammo type: Light Ammo
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Magazine size: 20 rounds
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Fire rate: 66.7 rounds per second
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Damage: 6 per shot, with a 2x headshot multiplier
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ARC Armor Penetration: Very weak
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Stability: 45.9
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Agility: 73.1
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Stealth: 21
The Bobcat can be customized with mods such as Muzzle, Underbarrel, Light-Mag, and Stock, which can help improve stability and handling.
Where do I get the Bobcat Blueprint?
The Bobcat requires a blueprint to craft, and blueprints can be obtained through the game’s main sources:
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Scavenging: You can find blueprints as random drops in scavenging missions or from defeating enemies in high-tier zones. Look in areas where submachine guns are commonly found.
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Crafting & Shops: Some blueprints are available through certain NPCs or crafting menus after unlocking progression milestones.
In practice, most experienced players prioritize scavenging missions to get rare blueprints. If you find extra Bobcat items, some players sell ARC Raiders items online for real money on U4N, but note that this is outside the game mechanics and comes with its own risks.
How do I craft a Bobcat?
Once you have the blueprint, crafting requires the following materials:
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1 × Magnetic Accelerator
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3 × Light Gun Parts
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2 × Exodus Modules
You also need a Gunsmith level 3 to craft the first version, Bobcat I. Later versions have slightly lower Gunsmith requirements for upgrades.
Crafting is straightforward: open your crafting menu, select the Bobcat blueprint, ensure you have all materials, and execute the craft. Players often save resources to craft multiple versions at once to minimize downtime in missions.
How do upgrades work?
The Bobcat has four tiers, each improving stability, recoil, reload speed, and durability. Here’s a practical breakdown:
| Tier | Materials Needed | Gunsmith | Perks |
|---|---|---|---|
| Bobcat I → II | 1 × Bobcat I, 1 × Advanced Mechanical Components, 1 × Light Gun Parts | Gunsmith 1 | 15% reduced max shot dispersion, 15% reduced horizontal recoil, 13% reduced reload time, +10 durability |
| Bobcat II → III | 1 × Bobcat II, 2 × Advanced Mechanical Components, 3 × Light Gun Parts | Gunsmith 1 | 30% reduced max shot dispersion, 30% reduced horizontal recoil, 26% reduced reload time, +20 durability |
| Bobcat III → IV | 1 × Bobcat III, 2 × Advanced Mechanical Components, 3 × Light Gun Parts | Gunsmith 1 | 50% reduced max shot dispersion, 45% reduced horizontal recoil, 40% reduced reload time, +30 durability |
Upgrading in practice makes the weapon more reliable for extended missions. Players usually focus on maximizing durability and recoil reduction first because the Bobcat’s main weakness is stability.
How do I repair a Bobcat?
Durability matters, especially in prolonged missions. Here’s the repair cost per tier:
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Bobcat I: 2 × Advanced Mechanical Components, 1 × Light Gun Parts → +50 durability
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Bobcat II: 3 × Advanced Mechanical Components, 3 × Light Gun Parts → +55 durability
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Bobcat III: 4 × Advanced Mechanical Components, 4 × Light Gun Parts → +60 durability
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Bobcat IV: 5 × Advanced Mechanical Components, 4 × Light Gun Parts → +65 durability
In practice, many players keep a small stockpile of repair materials to avoid downtime. Repairing is generally cheaper than recycling and recrafting a higher-tier version.
Recycling and salvaging Bobcats
Recycling and salvaging are different ways to recover materials:
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Recycling gives you both Advanced Mechanical Components and Light Gun Parts.
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Salvaging only gives Light Gun Parts.
For example:
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Bobcat I → Recycling: 2 × Advanced Mechanical Components + 2 × Light Gun Parts
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Bobcat I → Salvaging: 2 × Light Gun Parts
Many players choose recycling over salvaging if they need components for upgrades. Salvaging is mostly useful if you already have plenty of mechanical components.
Should I sell the Bobcat or its components?
When it comes to selling, you need to compare the sale price of the full weapon versus the components:
| Tier | Weapon Sale Price | Component Sale Price per Slot |
|---|---|---|
| Bobcat I | 13,000 | 4,367 |
| Bobcat II | 17,000 | 4,325 |
| Bobcat III | 22,000 | 5,725 |
| Bobcat IV | 27,000 | 7,125 |
In practice, if you need immediate funds, selling the highest-tier Bobcat directly is usually more efficient. However, if inventory management is tight or you need specific materials for upgrades, recycling for components may be better.
Tips for practical use
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The Bobcat’s high fire rate and mobility stats make it ideal for close-range combat. Keep moving to offset low accuracy.
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Prioritize upgrades that improve recoil and reload speed first; these will have the most noticeable impact.
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If scavenging, track enemy drop tables and focus on missions that historically drop SMG blueprints.
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Keep some repair materials ready; durability loss is inevitable during extended missions.
The Bobcat is a versatile SMG in ARC Raiders, offering high fire rate and mobility at the cost of accuracy. The key to using it effectively is understanding the blueprint acquisition, crafting requirements, upgrade path, and repair needs. Planning ahead for components and balancing when to sell versus recycle can make the difference between efficient progression and wasted resources.
With these tips, you can maximize the Bobcat’s potential in combat and ensure your crafting resources are used efficiently.
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